One-day system 'fairest' (16 January 1999)
National umpiring manager Brian Aldridge believes the English Duckworth-Lewis system for calculating interruptions to play in one-day games is the best and fairest operating in world cricket
16-Jan-1999
16 January 1999
One-day system 'fairest'
The Christchurch Press
National umpiring manager Brian Aldridge believes the English
Duckworth-Lewis system for calculating interruptions to play in
one-day games is the best and fairest operating in world cricket.
Two disrupted internationals between New Zealand and India in three
matches have highlighted the system this season which revises run
targets.
The calculations, rather unflatteringly dubbed the Vera Duckworth
system by some commentators after Coronation Street's Rovers Return
publican, was introduced by New Zealand Cricket last season, but was
not needed as nine games against Zimbabwe and Australia went off
without a hitch.
The loss of play when the lights went out at Taupo in the first New
Zealand-India one-dayer and again when wet weather affected the third
match in Wellington this week have put the system in the spotlight.
Aldridge said the system was the fairest, because it took into
account not only the overs batted but also wickets in hand. However,
it was also the hardest to understand because of the complex
calculations involved regarding the percentage of run scoring
resources remaining.
Aldridge had to use a computer at the two games to get the revised
targets, although as scorers and umpires are trained in the system
they will be able to adjust them by calculator working to a format.
The system has been operating in English county cricket for several
seasons and has received substantial support. "No system will ever be
perfect but we feel this is the best at present," Aldridge said.
It is likely the calculation method will be used at the World Cup in
England in May and June this year with the England Cricket Board as
host country able to chose what system it believes is best.
Aldridge said in the Basin Reserve game New Zealand faced a slightly
greater target (212) to win than India had scored (208) because when
India started its innings it was on the basis of a 44-over game.
It was then reduced because of rain by 12 overs, after seven overs
had been bowled, to a 32 overs-a-side game.
In Taupo, the match was stopped with the Black Caps 168 for three and
New Zealand was rewarded for being ahead of the required run-rate
while also having wickets in reserve, otherwise the recalculation
would have been tougher than the revised target of 200.
"If there is a criticism, it is that it is too complicated for people
to understand and that's fair enough, but most seem reasonably happy
with the outcomes so far," Aldridge said.
Revised targets for interrupted matches have been a bug-bear of the
limited-over game ever since it was introduced.
Most systems have produced inequities which have generally favoured
the team batting second.
Source :: The Christchurch Press (https://www.press.co.nz/)